Paid vs Free apps: Settling the score, once and for all

Stats, stats, stats and more stats. I’m going to hurl! That’s all that’s out there whenever we want this question answered. Hell, with all of these articles, posts and comments – you’d think that a […]

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The little girl who could: A story about two powerful forms of influence

There was once a little Girl Scout that was having trouble selling enough cookies to get her next badge :(. Not wanting to give up, she approached her father and asked whether he could help […]

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5 Musts to Market Mobile Apps – now with added beef

Was reading a post on marketing mobile apps, posted by Ken Yamosh on Mashable. Had a quick look through and there is some reasonable info in there to help you out with your mobile app […]

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Super secret Dominant Emotion mind control technique!

This is one of the most unscrupulous dirty underhanded techniques out there. You see, humans are driven by emotions. How we feel, think and act are ALL based on our emotions. It’s true when they say, […]

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The Right Way to Pick From the Apple Tree

Taken from my free report (‘The 8 Biggest Reasons Most App Developers Fail”). It’s a story :). With a message ;). Picture a massive Apple Tree. Sitting beside a lake, it’s huge branches spread out […]

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How to see into the future, make the perfect iPhone game and get a ton of free marketing

Wouldn’t it be cool if we could have a crystal ball that let us know exactly what features in a game would most excite our target users. What features would enthral them; get them addicted […]

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How to get maximum squeeze from your App Description

For an App Developer – our biggest entry point for our apps is the app’s description on the App Store. It’s the last (and often first!) step in stepping up and converting a shopper into […]

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